Monday, 4 June 2018

LO3: Optimising the animated visuals

When exporting the animated visuals from Adobe Animator to video form, in order to be edited on Adobe Premier in order to combine the visuals with audio, I ensured that the video was exported at 1080p, in order for the final video to be a suitable file size which can load quickly online, aswell as having a high definition.


When exporting the visuals, I also ensured that the Frames Per Second option (FPS) was set to 24.00. This is because in this modern age, that has been the frame rate which has been recognized to show the smoothest visuals possible, since 24 images that are played in a second can not be noticed by the human eye, meaning that the illusion of movement is going to perfect for a human audience. 


Also, as you can see in the screen shot above of the FPS option, you can see below that the size I have chosen for the animation's canvas is 1600 pixels wide and 900 pixels tall. This is because I wanted the video to contain the aspect ration 16:9 since this is aspect ratio used on most YouTube videos, due to most smart-phones and screens using that ratio. This is important since my animation will be distributed on YouTube, and therefore is most likely to be watched on a phone more than anything, since the target audience are 15 to 21 year olds, who are digital natives and therefore are likelt to use a smart phone . Therefore it is important for me that the audience sees as much in the frame as possible, in order for them to feel as submerged in the crazy world of GALEXACO as possible. 


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